فهرست منبع

Fix TAB vs Spaces on Engine/source/gfx/primBuilder.cpp

LuisAntonRebollo 10 سال پیش
والد
کامیت
a7434635cb
1فایلهای تغییر یافته به همراه13 افزوده شده و 13 حذف شده
  1. 13 13
      Engine/source/gfx/primBuilder.cpp

+ 13 - 13
Engine/source/gfx/primBuilder.cpp

@@ -179,19 +179,19 @@ void end( bool useGenericShaders )
       }
    }
 
-   if ( useGenericShaders )
-   {
-	   GFXStateBlock *currentBlock = GFX->getStateBlock();
-	   if (currentBlock && currentBlock->getDesc().samplersDefined)
-	   {
-		   if (currentBlock->getDesc().vertexColorEnable)
-      GFX->setupGenericShaders( GFXDevice::GSModColorTexture );
-		   else
-			   GFX->setupGenericShaders( GFXDevice::GSTexture );
-	   }
-	   else
-		   GFX->setupGenericShaders( GFXDevice::GSColor );
-   }
+    if ( useGenericShaders )
+    {
+        GFXStateBlock *currentBlock = GFX->getStateBlock();
+        if (currentBlock && currentBlock->getDesc().samplersDefined)
+        {
+            if (currentBlock->getDesc().vertexColorEnable)
+                GFX->setupGenericShaders( GFXDevice::GSModColorTexture );
+            else
+                GFX->setupGenericShaders( GFXDevice::GSTexture );
+        }
+        else
+            GFX->setupGenericShaders( GFXDevice::GSColor );
+    }
 
    const GFXVertexPCT *srcVerts = mTempVertBuff.address();
    U32 numVerts = mCurVertIndex;