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@@ -29,32 +29,12 @@ GFXImplementVertexFormat( GFXVertexP )
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addElement( "POSITION", GFXDeclType_Float3 );
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addElement( "POSITION", GFXDeclType_Float3 );
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}
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}
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-GFXImplementVertexFormat( GFXVertexPad )
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-{
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- addElement("PADDING", GFXDeclType_UByte4);
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-}
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-
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GFXImplementVertexFormat( GFXVertexPT )
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GFXImplementVertexFormat( GFXVertexPT )
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{
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{
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addElement( "POSITION", GFXDeclType_Float3 );
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addElement( "POSITION", GFXDeclType_Float3 );
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addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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}
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}
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-GFXImplementVertexFormat( GFXVertexPTT )
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-{
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- addElement( "POSITION", GFXDeclType_Float3 );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 1 );
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-}
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-
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-GFXImplementVertexFormat( GFXVertexPTTT )
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-{
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- addElement( "POSITION", GFXDeclType_Float3 );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 1 );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 2 );
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-}
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-
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GFXImplementVertexFormat( GFXVertexPC )
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GFXImplementVertexFormat( GFXVertexPC )
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{
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{
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addElement( "POSITION", GFXDeclType_Float3 );
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addElement( "POSITION", GFXDeclType_Float3 );
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@@ -75,20 +55,6 @@ GFXImplementVertexFormat( GFXVertexPCT )
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addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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}
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}
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-GFXImplementVertexFormat( GFXVertexPCTT )
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-{
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- addElement( "POSITION", GFXDeclType_Float3 );
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- addElement( "COLOR", GFXDeclType_Color );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 0 );
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- addElement( "TEXCOORD", GFXDeclType_Float2, 1 );
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-}
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-
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-GFXImplementVertexFormat( GFXVertexPN )
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-{
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- addElement( "POSITION", GFXDeclType_Float3 );
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- addElement( "NORMAL", GFXDeclType_Float3 );
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-}
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-
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GFXImplementVertexFormat( GFXVertexPNT )
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GFXImplementVertexFormat( GFXVertexPNT )
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{
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{
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addElement( "POSITION", GFXDeclType_Float3 );
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addElement( "POSITION", GFXDeclType_Float3 );
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