Browse Source

Fixed StaticShape onUnmount

Somebody made a typo and didn't test if it compiled before committing...
Thomas Dickerson 8 years ago
parent
commit
f55fc7f336
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/T3D/staticShape.cpp

+ 1 - 1
Engine/source/T3D/staticShape.cpp

@@ -240,7 +240,7 @@ void StaticShape::setTransform(const MatrixF& mat)
    setMaskBits(PositionMask);
 }
 
-void StaticShape::onUnmount(ShapeBase*,S32)
+void StaticShape::onUnmount(SceneObject*,S32)
 {
    // Make sure the client get's the final server pos.
    setMaskBits(PositionMask);