Cronologia Commit

Autore SHA1 Messaggio Data
  JeffR 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields 5 mesi fa
  AzaezelX e8ccb3443a try to load shapes during preload 6 mesi fa
  Brian Roberts f1cf4147a8 Merge pull request #1506 from marauder2k9-torque/SoundAsset_Refactor 7 mesi fa
  marauder2k7 fd7342668c streamline shape asset 7 mesi fa
  AzaezelX 17187f4fc2 reduce tsstatic netload 7 mesi fa
  marauder2k7 ca1604170d initial commit 7 mesi fa
  AzaezelX b4eb885aae fix forceDetail 10 mesi fa
  AzaezelX f633ef3a3d fill in the validated variables 10 mesi fa
  AzaezelX b36ec14194 add typeS16 11 mesi fa
  AzaezelX e2a0fbefa3 add lod selection for visiblemesh collisions 1 anno fa
  AzaezelX 9aa45b24ba for consistency, add a setSkinName method to tsstatic 1 anno fa
  AzaezelX 40d38cc1ec uneeeded 1 anno fa
  AzaezelX 5ff83138cf need to set state to ok post-load and pre-changesignal callback 1 anno fa
  AzaezelX 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 anno fa
  AzaezelX b710a309bd asset load flow work 2 anni fa
  AzaezelX 0ce2da3a23 clean up math varsize complaints 2 anni fa
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
  AzaezelX f07c8745b2 inspector cleanups 3 anni fa
  Areloch 74ac45e877 Fixed Edit button tooltip for Shape Asset field 3 anni fa
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons 3 anni fa
  AzaezelX a75c64fef3 tsstatic aug cleanups 3 anni fa
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 anni fa
  JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets 3 anni fa
  AzaezelX 663335e556 TSStatic::updateMaterials() crashfix 4 anni fa
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 4 anni fa
  AzaezelX 19e4643707 new method tsstatic.getNodeTransform 4 anni fa
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 anni fa
  Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 4 anni fa
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset 4 anni fa
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa