Areloch
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e18312b950
Fixed a issue with the terrain blending having hard-edges.
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10 years ago |
Daniel Buckmaster
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69f2efab8f
Merge remote-tracking branch 'lukaspj/Fuzzy-texture-border-fix' into release-3.7
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10 years ago |
LukasPJ
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a3f08df9e3
Fix for fuzzy borders
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10 years ago |
LuisAntonRebollo
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9c66aa0681
Merge pull request #931 from BeamNG/terrain_layer_format
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10 years ago |
LuisAntonRebollo
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b81ebaa386
Set correct terrain layer texture format.
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10 years ago |
LuisAntonRebollo
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f101fbe820
Remove unnecesary code for handle OpenGL.
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10 years ago |
Daniel Buckmaster
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9e4446046f
Merge pull request #710 from lukaspj/3-Textures-Blending-Fix
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10 years ago |
LukasPJ
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431d8a9b66
Terrain baseTex support multiple formats
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11 years ago |
Lukas Joergensen
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ea4a8bb361
Proper rendering of basetexture
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11 years ago |
LuisAntonRebollo
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7f46383eb5
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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11 years ago |
Thomas Fischer
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53abbe066d
added checks for valid pointers after locking
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12 years ago |
xoltan
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add2f8cb47
Terrain Macro Texture
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |