Commit Verlauf

Autor SHA1 Nachricht Datum
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess vor 7 Jahren
  Azaezel 1c62080f7f cleaned up member::radius vor 7 Jahren
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency vor 7 Jahren
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance vor 7 Jahren
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes vor 7 Jahren
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape vor 9 Jahren
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. vor 11 Jahren
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup vor 11 Jahren
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. vor 11 Jahren
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape vor 11 Jahren
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh vor 11 Jahren
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) vor 11 Jahren
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths vor 12 Jahren
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren