Commit History

Auteur SHA1 Bericht Datum
  JeffR 15ef8b4fbe Cleaned up implementation of #712 4 jaren geleden
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 jaren geleden
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 4 jaren geleden
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 jaren geleden
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
  Jeff Hutchinson 6f7fdca87d lotsa fixes. 4 jaren geleden
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter 4 jaren geleden
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 jaren geleden
  Areloch 66cc6fb9d1 Removes current implement of shadow caching 6 jaren geleden
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 jaren geleden
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 jaren geleden
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 jaren geleden
  Bloodknight 20eefee3cd Merge branch 'development' into issue_2115 8 jaren geleden
  Marc Chapman b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 jaren geleden
  Marc Chapman 0c65f9ee8e Phase 1: Add a #define test 8 jaren geleden
  Areloch 0c21ef1b45 Removes Entity/Component stuff from being behind an experimental flag. 8 jaren geleden
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 jaren geleden
  Marc Chapman 64d1b06866 db-cache -- implementation of datablock caching system. 8 jaren geleden
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 jaren geleden
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 jaren geleden
  Marc Chapman 5d6ab545da Tidy up unnecessary #define 9 jaren geleden
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux 9 jaren geleden
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. 9 jaren geleden
  Areloch 38c18870d3 Adjustments to allow Entities/Components to act as cameras and control objects. 9 jaren geleden
  Daniel Buckmaster 39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7 10 jaren geleden
  James Urquhart 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 10 jaren geleden
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 jaren geleden
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 jaren geleden
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 jaren geleden
  LuisAntonRebollo 3336bffad2 Changes for Linux. 11 jaren geleden