Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case há 4 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability há 4 anos atrás
  Areloch 64b98b0c10 Converts most of AFX classes to utilize assets há 4 anos atrás
  AzaezelX 3c0360fd2f uninitialized variables-afx há 5 anos atrás
  Azaezel 0df2cf1b9d afx magic spell membervar cleanup (plus an additional shadowvar one in magic missile) há 7 anos atrás
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance há 7 anos atrás
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice há 7 anos atrás
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows há 8 anos atrás
  Marc Chapman ace877b409 Add all new AFX files há 8 anos atrás