Commit History

Автор SHA1 Съобщение Дата
  Glenn Smith dce7f5f6b3 Engine was also using raw strcat/strcpy преди 7 години
  Areloch bf229a9c0b Missed a bit. Readded an accidental removal, and cleaned up an extraneous endif преди 8 години
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. преди 8 години
  LuisAntonRebollo 3336bffad2 Changes for Linux. преди 11 години
  LuisAntonRebollo 8ed0f508ca Minimal changes to compile T3D on WIN64. преди 11 години
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency преди 11 години
  Thomas Fischer 29d7fe310d Merge pull request #583 from tdev/x64_basics преди 11 години
  Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} преди 11 години
  Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes преди 11 години
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
  bank 0ebafa695c Fix crash on RHEL-based distros. преди 13 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години