Commit History

Автор SHA1 Съобщение Дата
  Glenn Smith 7fc60fbf59 Better to use strlcat and strlcpy and move them to the cpp file. Provided an implementation for platforms that don't support them (macOS only currently) преди 7 години
  Glenn Smith cd79088939 Let dStrncat use strncat because it's probably set up for that преди 7 години
  Glenn Smith a94e0c6d81 Cleaning up the checks преди 7 години
  Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows преди 7 години
  Glenn Smith 1728fe39ad Use strncat instead of strcat to prevent some buffer overflows преди 7 години
  Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. преди 8 години
  Anis 794f1b9536 Merge pull request #1532 from GarageGames/pr/1143 преди 9 години
  Raul Ferriz a5d34271f2 Fixed some minor compiler warnings on Linux преди 10 години
  Nathan Bowhay 2e7018bf68 Added type conversions to fix compile errors преди 10 години
  LuisAntonRebollo 3336bffad2 Changes for Linux. преди 10 години
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. преди 10 години
  Daniel Buckmaster 03f71a78c0 Added dStrIsEmpty and replaced some incorrect string comparisons. преди 10 години
  Daniel Buckmaster 33444e8a36 Added string functions from T2D. преди 11 години
  Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency преди 11 години
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency преди 11 години
  Azaezel 59c755b5e5 Minimal requisite alterations for development head as of 02APR2014 for compilation purposes on VS2013. преди 11 години
  Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} преди 11 години
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години