Commit History

Author SHA1 Message Date
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 years ago
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
  LuisAntonRebollo 1067da284f Add error msg to Shadergen when GBufferConditioner?LSL::processVert don't have normals defined. 10 years ago
  Azaezel bc32da74ca https://github.com/GarageGames/Torque3D/issues/770 resolution suggested by @LuisAntonRebollo 10 years ago
  LuisAntonRebollo 1d3f3fdfe4 Fix OpenGL changes formating. 10 years ago
  Azaezel bea3563c3d const U64 maxValPerChannel = (U64)1 << mBitsPerChannel; 10 years ago
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago