Areloch
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
9 years ago |
LuisAntonRebollo
|
475f218bcd
Modified files for SDL2.
|
10 years ago |
Vincent Gee
|
5dfc293191
type fix
|
10 years ago |
Vincent Gee
|
ff7f48be6f
Added support for AMD Chips
|
10 years ago |
Daniel Buckmaster
|
9f47032522
Allow return status to be specified using quitWithStatus.
|
11 years ago |
Areloch
|
c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
|
11 years ago |
cpusci
|
7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
|
12 years ago |
cpusci
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 years ago |
DavidWyand-GG
|
2824bcf649
Remove hard coded paths pass 1
|
12 years ago |
bank
|
12dbf49533
Fixed building on GCC 4.7.x
|
13 years ago |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |