Historique des commits

Auteur SHA1 Message Date
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover il y a 5 ans
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
  AzaezelX 1efb687867 uninitialized variables-environment and forrest il y a 5 ans
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. il y a 6 ans
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
  Areloch 11398bb04e Issue found with PVS-Studio: il y a 10 ans
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor il y a 11 ans
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
  jamesu 08d4f6ebc0 Improvements to console refactor code il y a 13 ans
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. il y a 13 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans