Azaezel
|
3ceaa0ed50
cleaned up member::radius
|
vor 7 Jahren |
Azaezel
|
4615bd6db8
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
|
vor 7 Jahren |
Azaezel
|
242a51eefe
bounds to mBounds conflict avoidance
|
vor 7 Jahren |
James Urquhart
|
a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
|
vor 9 Jahren |
Daniel Buckmaster
|
84e8cbb4ee
Revert recent style cleanup changes.
|
vor 10 Jahren |
Daniel Buckmaster
|
33ff180593
Merge branch 'development' into style-cleanup
|
vor 10 Jahren |
bank
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
vor 11 Jahren |
bank
|
69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
|
vor 11 Jahren |
bank
|
e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
|
vor 11 Jahren |
bank
|
733347fd61
Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
|
vor 11 Jahren |
DavidWyand-GG
|
bfec2dfd79
Fix texture and object console paths
|
vor 12 Jahren |
DavidWyand-GG
|
4b1334db9f
Removed hard coded directory paths
|
vor 12 Jahren |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |