Commit History

Auteur SHA1 Bericht Datum
  AzaezelX 8bb43dd5ae error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth. 5 jaren geleden
  AzaezelX 220771d2fe variation on #387 that also introduces errorcodes 5 jaren geleden
  AzaezelX c626bc10e0 get shapeassetID read. TODO: find further flaws and unrem the filter 5 jaren geleden
  Brian Roberts 6441ecd941 Merge pull request #317 from Areloch/ShapeBaseDataAssetify 5 jaren geleden
  AzaezelX afb39d398f code review: 5 jaren geleden
  Areloch ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling 5 jaren geleden
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 jaren geleden
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 jaren geleden
  AzaezelX 76dbedb02f reskinning fixes 6 jaren geleden
  AzaezelX dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 jaren geleden
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 jaren geleden
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 jaren geleden
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 jaren geleden
  Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux 7 jaren geleden
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 jaren geleden
  Azaezel 6e0c24023f MountedImage& image = mMountedImageList[i]; clarification cases 7 jaren geleden
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 jaren geleden
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions 8 jaren geleden
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 8 jaren geleden
  Marc Chapman 8aaed004f1 Collision events 8 jaren geleden
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects 8 jaren geleden
  Marc Chapman a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) 8 jaren geleden
  Marc Chapman d4c2eeea98 Selection Highlighting 8 jaren geleden
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 jaren geleden
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 jaren geleden
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
  Masquara 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 jaren geleden
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 9 jaren geleden