AzaezelX
|
8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
|
7 сар өмнө |
marauder2k7
|
7c4d41ee21
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
|
8 сар өмнө |
AzaezelX
|
0e78312e95
fix (?) rotation
|
9 сар өмнө |
marauder2k7
|
79e046d379
Update processedShaderMaterial.cpp
|
9 сар өмнө |
marauder2k7
|
73ad92b757
review notes from Az
|
9 сар өмнө |
marauder2k7
|
6eac6d767b
cleanup areas checking for named tex target in materials
|
9 сар өмнө |
marauder2k7
|
9ff4c84bc8
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
|
9 сар өмнө |
AzaezelX
|
5e79c01208
fix forward cubemip
|
9 сар өмнө |
marauder2k7
|
987ff90467
named target functionality
|
9 сар өмнө |
marauder2k7
|
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
|
9 сар өмнө |
AzaezelX
|
64103a58aa
enum value listing
|
9 сар өмнө |
marauder2k7
|
cebfdbc5ec
material definition
|
1 жил өмнө |
AzaezelX
|
56e4484ff6
remove glowbin as it's own render pass
|
1 жил өмнө |
AzaezelX
|
824b9a9cd5
fix dynamicCubemaps on objects
|
1 жил өмнө |
AzaezelX
|
fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
|
1 жил өмнө |
marauder2k7
|
42b8748f5b
bkup
|
1 жил өмнө |
AzaezelX
|
0ce2da3a23
clean up math varsize complaints
|
2 жил өмнө |
AzaezelX
|
57037080b2
add an ignoreLighting entry to materials
|
2 жил өмнө |
AzaezelX
|
645f88d4af
emissive to recivesShadows
|
3 жил өмнө |
AzaezelX
|
d23ee397e6
adds wetness
|
3 жил өмнө |
AzaezelX
|
04f4a5fcf4
dedicated server nulltexturemanager work
|
3 жил өмнө |
Robert MacGregor
|
5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
|
4 жил өмнө |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 жил өмнө |
rextimmy
|
5a933c00d3
Removed old fixed function code from GFX.
|
5 жил өмнө |
Brian Roberts
|
d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
|
5 жил өмнө |
Lukas Aldershaab
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
5 жил өмнө |
AzaezelX
|
0c7811bd1a
shift pbrconfig to ORM
|
5 жил өмнө |
Areloch
|
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
5 жил өмнө |
AzaezelX
|
454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
|
5 жил өмнө |
Areloch
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
5 жил өмнө |