JeffR
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51a43d5be1
Fixed bad return type for AssetManager::getAssetLooseFile
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4 meses atrás |
JeffR
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 meses atrás |
marauder2k7
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6870a040e2
purge assets and clear image
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5 meses atrás |
marauder2k7
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cbde207fdd
Update assetManager.cpp
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5 meses atrás |
Brian Roberts
|
6cda97867c
Merge pull request #1452 from marauder2k9-torque/MEMORY-MANAGER-REFACTOR
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5 meses atrás |
marauder2k7
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e1c01cd49a
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
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5 meses atrás |
marauder2k7
|
8926d1c32b
Update assetManager.cpp
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5 meses atrás |
marauder2k7
|
e2c4f88faf
plugging moar leaks
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5 meses atrás |
marauder2k7
|
b630442683
Update assetManager.cpp
|
6 meses atrás |
JeffR
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3442aceb0f
Updates most of the handling of asset types to follow a more standardized type-registration system.
|
1 ano atrás |
Areloch
|
55697cffdb
Streamlined baseUI profiles
|
1 ano atrás |
JeffR
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167f98b767
Expands ScriptAsset behavior to operate as a generic type-settable asset
|
2 anos atrás |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 anos atrás |
JeffR
|
305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
|
3 anos atrás |
OTHGMars
|
8148bdfcdd
ModuleManager and AssetManager updated for T3D mount system.
|
4 anos atrás |
Areloch
|
40dd926873
Adds function for sceneObjects to report utilized assets
|
5 anos atrás |
Areloch
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66cc6fb9d1
Removes current implement of shadow caching
|
5 anos atrás |
Areloch
|
3fa7a0d4fa
Various fixes
|
6 anos atrás |
Areloch
|
b79030ebb4
Tweaks to the Asset/Module info echo behavior to spam the console less.
|
6 anos atrás |
Azaezel
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41507d2dd5
shadowvar cleanup
|
7 anos atrás |
Areloch
|
ae5a43de70
Asset Browser initial implementation - Asset updates.
|
7 anos atrás |
Areloch
|
950723eb51
Implements support of autoloaded assets.
|
8 anos atrás |
Masquara
|
15f67015d3
Reordering initialization methods #1912
|
8 anos atrás |
Areloch
|
0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
|
9 anos atrás |
Areloch
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 anos atrás |