Историја ревизија

Аутор SHA1 Порука Датум
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess пре 7 година
  Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux пре 7 година
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. пре 7 година
  Azaezel 6e0c24023f MountedImage& image = mMountedImageList[i]; clarification cases пре 7 година
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance пре 7 година
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions пре 7 година
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). пре 7 година
  Marc Chapman 8aaed004f1 Collision events пре 8 година
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects пре 8 година
  Marc Chapman a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) пре 8 година
  Marc Chapman d4c2eeea98 Selection Highlighting пре 8 година
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. пре 8 година
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. пре 8 година
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
  Masquara 15f67015d3 Reordering initialization methods #1912 пре 8 година
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() пре 8 година
  Azaezel fbfd3ed8ed clang: constructor initialization order пре 8 година
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects пре 9 година
  James Urquhart ba91478fad Baseline working openvr code пре 9 година
  John3 a6dcf6ee09 added path @dottools пре 9 година
  Areloch 79358ee4be Fix to include a needed include for the accumulation volume stuffs пре 9 година
  Anis 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation пре 9 година
  Azaezel 9a4acc8a46 initial assignment cleanup (also shapebase for staticShape et al) пре 9 година
  OTHGMars b5a957dfdc ShapeBase Mounting пре 11 година
  Areloch 8d195f9236 Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting. пре 9 година
  Areloch 27bb7a712a Corrects tabs. пре 9 година
  Areloch 3a99541541 Select camera when in material editor crashfix. пре 9 година
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses пре 9 година
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 пре 10 година
  Daniel Buckmaster c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development пре 10 година