Commit History

Author SHA1 Message Date
  Thomas Dickerson 6963d35145 Merge branch 'development' into stringTableEmptyString 8 years ago
  Areloch 598756f134 Merge pull request #1921 from Azaezel/lostLast 8 years ago
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 years ago
  Azaezel bfa2b5e963 adress #1914 8 years ago
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 8 years ago
  James Urquhart 3496c549b5 Hardware Skinning Support 10 years ago
  Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 years ago
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 years ago
  Azaezel 74e3ee5214 turns out independent sized render targets was causing lighting artifacting. 9 years ago
  Azaezel 5b5c6b9907 Deferred Shading 9 years ago
  Areloch a5b48225c7 Corrected the terrain issue caused by unwanted early-outing due to prior changes. 10 years ago
  Areloch 3a18819e1e Issue found by PVS Studio: 10 years ago
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 10 years ago
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago