Areloch
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 лет назад |
AzaezelX
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36b31ae19d
zip support followup
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4 лет назад |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 лет назад |
Areloch
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f0068c2435
Updates macromagic to properly set up for init'ing when image assets are set in material and terrain materials
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5 лет назад |
AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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5 лет назад |
AzaezelX
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22b0785c73
augment imageasset with initMapSlot and bindMap class insert macros (and array variants) to make the conversion process for folks shifting from 3.x to 4.x cleaner, as well as autocreation of getter/setter methods andadditoinal acessor macros for consistency
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5 лет назад |
Areloch
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686975c8ee
shifts getImageFilename to getImagePath on ImageAsset
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5 лет назад |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 лет назад |
Areloch
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a3d6afc197
Corrects lookup/in-place auto import logic for ImageAssets
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5 лет назад |
Areloch
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39d9e6039c
Merge branch 'alph40_cleanups' of https://github.com/Azaezel/Torque3D into Preview4_0
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5 лет назад |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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5 лет назад |
Areloch
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4978538490
Includes required support functions for ImageAsset
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5 лет назад |
Areloch
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157b114ec7
Added ImageAsset type mode for cubemaps.
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5 лет назад |
Areloch
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6ade6f08ce
Updated Assimp
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5 лет назад |
Areloch
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9c381caea2
Added initial implement of Image Types for GFX resource management
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5 лет назад |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 лет назад |
Areloch
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17cec11b97
Added refactor of Editor Settings window
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6 лет назад |
Areloch
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 лет назад |
Areloch
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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6 лет назад |
Areloch
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abe4370c8a
Some code cleanup, tweak and optimizations for assets, entities and components.
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8 лет назад |
Areloch
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 лет назад |