Historique des commits

Auteur SHA1 Message Date
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe il y a 4 ans
  AzaezelX f185bef8a3 leverage isScriptFile il y a 4 ans
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving il y a 5 ans
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets il y a 5 ans
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path il y a 6 ans
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made il y a 6 ans
  Areloch 89128ce14a Post FX script file initialization il y a 6 ans
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing il y a 6 ans
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. il y a 8 ans