História revízii

Autor SHA1 Správa Dátum
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover 5 rokov pred
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 rokov pred
  AzaezelX 1efb687867 uninitialized variables-environment and forrest 5 rokov pred
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 rokov pred
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
  Areloch 11398bb04e Issue found with PVS-Studio: 10 rokov pred
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 rokov pred
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 rokov pred
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 rokov pred
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 rokov pred
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 rokov pred
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 rokov pred