Commit History

Author SHA1 Message Date
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 years ago
  Areloch 5bf3d56a05 Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 7 years ago
  Areloch 526d4ea31a Remove unneeded isParent handling for entities in the GuiTreeViewCtrl 7 years ago
  Areloch 0c21ef1b45 Removes Entity/Component stuff from being behind an experimental flag. 7 years ago
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 years ago
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 years ago
  Areloch 3ab2f98ec3 Fixes up some erroneous behavior with Simgroup parentage. 8 years ago
  Areloch 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 years ago
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux 9 years ago
  Areloch 04adb9f240 Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree. 9 years ago
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. 9 years ago
  Areloch 827e70d674 Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling. 9 years ago
  Azaezel 2238dd66da From Dušan Jocić: early out of treeview entries to prevent crashes 10 years ago
  Antony Jones d2d1f6086e Added NULL check in function findItemByName. 10 years ago
  Dennis Brakhane b580b4a542 return the result value of scrollVisible 10 years ago
  Nathan Bowhay 0a345674ed Fixed spacing issues 10 years ago
  Nathan Bowhay 879dbf0b03 Documented console methods 10 years ago
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 years ago
  Daniel Buckmaster f9cd778b3b Fixed tricky overloaded sfx* functions. 10 years ago
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 years ago
  Vincent Gee 2f48f31a6f Fixed String comparisons. 10 years ago
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 10 years ago
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 years ago
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 10 years ago
  Scott Przybylski 2987681220 Alternate fix for GuiTreeView 11 years ago
  Scott Przybylski e21a0876b6 GuiTreeView bug in buildVisibleTree 11 years ago
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 years ago
  bank 6275942acb Fix GuiTreeViewCtrl: we should use the member var, removed local decl. 11 years ago