История коммитов

Автор SHA1 Сообщение Дата
  AzaezelX 7aa4ea75a6 typofix 5 месяцев назад
  AzaezelX cacd8a6064 mipwork, laregly courtesy of @mmarauder2k9-torque 5 месяцев назад
  AzaezelX 83a3ef877e don't trace setShaderConsts or onNewMessage callbacks 7 месяцев назад
  AzaezelX 1e2b6c4e35 remove shaderconst timer clamp 7 месяцев назад
  AzaezelX 091b75930b postfx throttling 7 месяцев назад
  marauder2k7 73ad92b757 review notes from Az 9 месяцев назад
  marauder2k7 d86962d1fd requirements for postfx 9 месяцев назад
  AzaezelX ffe83b1d2d use the same renderpriority range across all cases 9 месяцев назад
  AzaezelX f633ef3a3d fill in the validated variables 10 месяцев назад
  AzaezelX fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 год назад
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
  AzaezelX d23ee397e6 adds wetness 3 лет назад
  AzaezelX 90cb07a550 uniform float targetRatio; var by request 3 лет назад
  AzaezelX 6474413aaf fix reported ASAN crash 4 лет назад
  AzaezelX e211f502e8 better handle old style references to named texture targets 4 лет назад
  AzaezelX e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 лет назад
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 лет назад
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
  Lukas Joergensen e1a6fa01ca PostEffect: Rename isEnabled field to enabled, to fix name clash 6 лет назад
  AzaezelX 28e4a86cff forgot the initializers and shader variable to source hooks 6 лет назад
  AzaezelX 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 лет назад
  Areloch 07b28cb29a GFX card profile config file logging moved to debug only 6 лет назад
  Areloch dd3422b5a2 Added ability to pass ints to post effect shader consts 6 лет назад
  Areloch 17cec11b97 Added refactor of Editor Settings window 6 лет назад
  Areloch 87e9d3edbd Correct stateblock settings to display probes more correctly without crushing other forward elements. 6 лет назад
  Areloch fd8840ff53 Updated the PostFX ability to setShaderConsts and cubetextures for probes 7 лет назад
  Areloch 64db2b1d15 Ongoing PostFX org rework. 7 лет назад
  Tim Barnes 6e17475f86 WIP shader work - not complete! 7 лет назад
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 лет назад