Commit History

Autor SHA1 Mensaxe Data
  Areloch 34d05ff16f Updates to various components, added a few new ones. %!s(int64=7) %!d(string=hai) anos
  suncaller 8a7c09c8fe Clean up redundant variables %!s(int64=7) %!d(string=hai) anos
  Azaezel d80f35bb7d layer, and playerControllerComponent shadowvar cleanups %!s(int64=7) %!d(string=hai) anos
  Areloch abe4370c8a Some code cleanup, tweak and optimizations for assets, entities and components. %!s(int64=8) %!d(string=hai) anos
  Areloch 9359b72b93 Removes EXTENDED_MOVE block because that's mostly for VR and we'll be implementing a separate VR controller. %!s(int64=8) %!d(string=hai) anos
  Areloch 2464b620ba Fixes several minor initialization issues that were causing problems with deletion/management of components and entities. %!s(int64=9) %!d(string=hai) anos
  Areloch 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) %!s(int64=9) %!d(string=hai) anos
  Areloch f5e86a83b5 Other renames to ensure linux case-sensitivity compliance and casing format consistency. %!s(int64=9) %!d(string=hai) anos