Commit History

Автор SHA1 Съобщение Дата
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
  Azaezel 1c62080f7f cleaned up member::radius преди 7 години
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency преди 7 години
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance преди 7 години
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes преди 7 години
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape преди 9 години
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. преди 11 години
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup преди 11 години
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. преди 11 години
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape преди 11 години
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh преди 11 години
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) преди 11 години
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths преди 12 години
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths преди 13 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години