Commit Verlauf

Autor SHA1 Nachricht Datum
  suncaller 8a7c09c8fe Clean up redundant variables vor 6 Jahren
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction vor 7 Jahren
  Areloch 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. vor 8 Jahren
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. vor 9 Jahren
  James Urquhart ba91478fad Baseline working openvr code vor 9 Jahren
  Areloch 553cf260f1 Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier. vor 9 Jahren
  James Urquhart a691278113 Add missing code to indicate stereo targets are available when a display device is used vor 10 Jahren
  James Urquhart efc47ed757 Basic fix for stereo rendering without a display device vor 10 Jahren
  James Urquhart 3a457749ec Oculus VR DK2 Support vor 10 Jahren
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development vor 10 Jahren
  Daniel Buckmaster 0213fc4a34 Fix #258 vor 10 Jahren
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 10 Jahren
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. vor 11 Jahren
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF vor 12 Jahren
  DavidWyand-GG b32e7688c2 Side by side rendering vor 12 Jahren
  thecelloman b4ea1123dc Remove Interior Object format (DIF) vor 12 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren