Lukas Aldershaab
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973fd44c6a
Profile editor for the meshRoad object
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4 years ago |
AzaezelX
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1efb687867
uninitialized variables-environment and forrest
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5 years ago |
Areloch
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 years ago |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
Lukas Joergensen
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76908eae3c
Eliminate DefineConsoleMethod
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7 years ago |
Azaezel
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1b548e5304
cleanups for decal and mesh road, and the meshroad and river editors
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7 years ago |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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8 years ago |
Areloch
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165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
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9 years ago |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
Areloch
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6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
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10 years ago |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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10 years ago |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 years ago |
bank
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 years ago |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 years ago |
James Urquhart
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |