Areloch
|
a7a5463ad1
Adds a filter for materials to never import when importing a shape
|
6 年之前 |
Azaezel
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 年之前 |
Azaezel
|
1c62080f7f
cleaned up member::radius
|
7 年之前 |
Azaezel
|
c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
|
7 年之前 |
Azaezel
|
654fc29dc2
bounds to mBounds conflict avoidance
|
7 年之前 |
Areloch
|
49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
|
7 年之前 |
James Urquhart
|
a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
|
9 年之前 |
Daniel Buckmaster
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 年之前 |
Daniel Buckmaster
|
33ff180593
Merge branch 'development' into style-cleanup
|
10 年之前 |
bank
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 年之前 |
bank
|
69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
|
11 年之前 |
bank
|
e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
|
11 年之前 |
bank
|
733347fd61
Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
|
11 年之前 |
DavidWyand-GG
|
bfec2dfd79
Fix texture and object console paths
|
12 年之前 |
DavidWyand-GG
|
4b1334db9f
Removed hard coded directory paths
|
12 年之前 |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |