Cronologia Commit

Autore SHA1 Messaggio Data
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anni fa
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anni fa
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. 11 anni fa
  bank 9f2d44966e Fix: Some compilers do not auto-cast String and Path classes to (char *). 11 anni fa
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. 11 anni fa
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
  DavidWyand-GG 710d616d0f Revert Player Buoyancy Change 12 anni fa
  SilentMike 0e1ed4683b Merge pull request #490 from Azaezel/buoyancy 12 anni fa
  SilentMike 5ca66697b1 Merge pull request #427 from eightyeight/arm-range-fix 12 anni fa
  Azaezel 6879f1b328 re-enables boyancy as per: http://www.garagegames.com/community/blogs/view/22403#comments 12 anni fa
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
  Daniel Buckmaster 284d96e510 Fixed air acceleration going wild. 12 anni fa
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 anni fa
  Lorne McIntosh f535147038 Clean up SFXSources in Player class 12 anni fa
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 anni fa
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 anni fa
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 anni fa
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow 13 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa