Commit History

Author SHA1 Message Date
  Areloch abe4370c8a Some code cleanup, tweak and optimizations for assets, entities and components. 7 years ago
  Areloch 68efd8e22a Updates to component classes - 7 years ago
  Areloch 9359b72b93 Removes EXTENDED_MOVE block because that's mostly for VR and we'll be implementing a separate VR controller. 7 years ago
  Areloch 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 years ago
  Areloch 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 years ago
  Areloch 2464b620ba Fixes several minor initialization issues that were causing problems with deletion/management of components and entities. 9 years ago
  Areloch 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 years ago
  Areloch f5e86a83b5 Other renames to ensure linux case-sensitivity compliance and casing format consistency. 9 years ago