Historique des commits

Auteur SHA1 Message Date
  JeffR 6b3fcd8e74 Shifts the console method for manually invoking load() from being ShapeAsset specific to being generalized to AssetBase il y a 3 mois
  JeffR e02981c848 Fixes various reported issues with the ShapeEd update il y a 3 mois
  AzaezelX 4eae51992e shapes are optional for projectiles. not mandatory. il y a 6 mois
  marauder2k7 ff442f5230 keep same naming il y a 7 mois
  marauder2k7 fd7342668c streamline shape asset il y a 7 mois
  marauder2k7 ca1604170d initial commit il y a 7 mois
  JeffR 8ed3bab44c Re-added prefix handling for named texture lookups for image asset fields il y a 7 mois
  AzaezelX 5ff83138cf need to set state to ok post-load and pre-changesignal callback il y a 1 an
  AzaezelX 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics il y a 1 an
  AzaezelX 1cf754dbca asset load refactor il y a 2 ans
  AzaezelX e6c2fe78fb generateCachedPreviewImage needs loadShape() il y a 2 ans
  AzaezelX a8d640e311 clean up redundant loads, shift first load to getResource methods for sound and shape. il y a 2 ans
  AzaezelX b710a309bd asset load flow work il y a 2 ans
  AzaezelX 0d4221fa59 uninitialized and unused value cleanups il y a 2 ans
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
  Areloch 74ac45e877 Fixed Edit button tooltip for Shape Asset field il y a 3 ans
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons il y a 3 ans
  AzaezelX 8343c096df need to surpess billboard generation attempts on dedicated servers il y a 3 ans
  AzaezelX 6ce2d4cd9e helps to report which asse... il y a 3 ans
  AzaezelX 91d843b8bd correct constructorfile reference il y a 3 ans
  Areloch cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select il y a 3 ans
  Areloch ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor il y a 3 ans
  AzaezelX f0b218f1e2 fix shape errorcodes il y a 3 ans
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation il y a 3 ans
  JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets il y a 3 ans
  AzaezelX 0136af477f getAssetIdByFilename loaded state fix il y a 3 ans
  JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars il y a 3 ans
  JeffR ecd35df7e9 Implementation of updated handling of Legacy Project importer to better seperate out importer versions as well as more explicit processing of incoming content il y a 4 ans
  JeffR b70faae38f Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake il y a 4 ans
  JeffR a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. il y a 4 ans