AzaezelX
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de87d2f6ad
fix guishapeedpreview not displaying IBL
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1 год назад |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 лет назад |
Jeff Hutchinson
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1940becb2d
Compilation fixes for C++20
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3 лет назад |
JeffR
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976c0bca79
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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3 лет назад |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 лет назад |
Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 лет назад |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 лет назад |
AzaezelX
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9fef1b3cd1
uninitialized variables-gui
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5 лет назад |
Azaezel
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1c62080f7f
cleaned up member::radius
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7 лет назад |
Azaezel
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 лет назад |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 лет назад |
Areloch
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0492dd8b96
Tabs n' spaces
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8 лет назад |
Areloch
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4ae350da90
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
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8 лет назад |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 лет назад |
Areloch
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 лет назад |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 лет назад |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 лет назад |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 лет назад |
Nathan Bowhay
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2458ecad9b
Fixed bug with bad index
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11 лет назад |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 лет назад |
bank
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2112c81446
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh
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11 лет назад |
bank
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e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
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11 лет назад |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 лет назад |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |