История коммитов

Автор SHA1 Сообщение Дата
  Lukas Aldershaab 89b0c7f73b Console Refactor 2 лет назад
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
  JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 лет назад
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 4 лет назад
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 лет назад
  AzaezelX f185bef8a3 leverage isScriptFile 4 лет назад
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 лет назад
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets 5 лет назад
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 лет назад
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 6 лет назад
  Areloch 89128ce14a Post FX script file initialization 6 лет назад
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 6 лет назад
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. 8 лет назад