Commit History

Author SHA1 Message Date
  Nils Eikelenboom 491f2e8bac Sanitize the window resizing scripts 1 year ago
  Nils Eikelenboom 8b049e3b01 Correct positioning sidepanels 1 year ago
  Areloch d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them 1 year ago
  Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 years ago
  bank 1099c2d80c Fix callbacks from PopupMenu 2 years ago
  vvv-yeaf 3d41ac7d79 Editor GUI Update PT.2 3 years ago
  Areloch 5892ff7428 Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 4 years ago
  Jeff Hutchinson 41bd5ef6b6 remove FMODex from Torque3D 4 years ago
  Areloch ec85e9021c Misc Quality of Life and Bug fixes 4 years ago
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
  Areloch 3e131f5b8e Added changes missed via merge failures. 4 years ago
  Areloch 12b58dc7ef Makes the DB creation process better jive with modules by having you select the destination folder for the managed datablock script file to be saved off into 4 years ago
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames 5 years ago
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago