Nils Eikelenboom
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491f2e8bac
Sanitize the window resizing scripts
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1 year ago |
Nils Eikelenboom
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8b049e3b01
Correct positioning sidepanels
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1 year ago |
Areloch
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d952722811
Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them
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1 year ago |
Areloch
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33f35d35d4
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2 years ago |
bank
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1099c2d80c
Fix callbacks from PopupMenu
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2 years ago |
vvv-yeaf
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3d41ac7d79
Editor GUI Update PT.2
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3 years ago |
Areloch
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5892ff7428
Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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4 years ago |
Jeff Hutchinson
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41bd5ef6b6
remove FMODex from Torque3D
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4 years ago |
Areloch
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ec85e9021c
Misc Quality of Life and Bug fixes
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4 years ago |
Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 years ago |
Areloch
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3e131f5b8e
Added changes missed via merge failures.
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4 years ago |
Areloch
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12b58dc7ef
Makes the DB creation process better jive with modules by having you select the destination folder for the managed datablock script file to be saved off into
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4 years ago |
Lukas Aldershaab
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9ccaa6d3ea
Improve handling of non-default script filenames
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5 years ago |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 years ago |