Histórico de Commits

Autor SHA1 Mensagem Data
  Lukas Aldershaab 89b0c7f73b Console Refactor há 2 anos atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 3 anos atrás
  JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars há 3 anos atrás
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. há 4 anos atrás
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe há 4 anos atrás
  AzaezelX f185bef8a3 leverage isScriptFile há 4 anos atrás
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving há 5 anos atrás
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets há 5 anos atrás
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path há 6 anos atrás
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made há 6 anos atrás
  Areloch 89128ce14a Post FX script file initialization há 6 anos atrás
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing há 6 anos atrás
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. há 8 anos atrás