Historique des commits

Auteur SHA1 Message Date
  AzaezelX 5de19404d9 mac compile fixes il y a 5 ans
  AzaezelX 4250e1d1b4 simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid) il y a 5 ans
  Areloch f0068c2435 Updates macromagic to properly set up for init'ing when image assets are set in material and terrain materials il y a 5 ans
  AzaezelX d1cc5964c4 fix GCC compile il y a 5 ans
  AzaezelX 0c7811bd1a shift pbrconfig to ORM il y a 5 ans
  AzaezelX 22b0785c73 augment imageasset with initMapSlot and bindMap class insert macros (and array variants) to make the conversion process for folks shifting from 3.x to 4.x cleaner, as well as autocreation of getter/setter methods andadditoinal acessor macros for consistency il y a 5 ans
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving il y a 5 ans
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets il y a 5 ans
  Areloch 4ce558f042 Reworks the terrain loader code to work with the assets. il y a 5 ans
  Areloch 4978538490 Includes required support functions for ImageAsset il y a 5 ans
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. il y a 5 ans
  Areloch 6ade6f08ce Updated Assimp il y a 5 ans
  Areloch 9c381caea2 Added initial implement of Image Types for GFX resource management il y a 5 ans
  Areloch ae857faae2 Adds test shapes of Kork and SpaceOrc il y a 6 ans
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing il y a 6 ans
  Areloch abe4370c8a Some code cleanup, tweak and optimizations for assets, entities and components. il y a 8 ans
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. il y a 8 ans