AzaezelX
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5de19404d9
mac compile fixes
|
il y a 5 ans |
AzaezelX
|
4250e1d1b4
simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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il y a 5 ans |
Areloch
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f0068c2435
Updates macromagic to properly set up for init'ing when image assets are set in material and terrain materials
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il y a 5 ans |
AzaezelX
|
d1cc5964c4
fix GCC compile
|
il y a 5 ans |
AzaezelX
|
0c7811bd1a
shift pbrconfig to ORM
|
il y a 5 ans |
AzaezelX
|
22b0785c73
augment imageasset with initMapSlot and bindMap class insert macros (and array variants) to make the conversion process for folks shifting from 3.x to 4.x cleaner, as well as autocreation of getter/setter methods andadditoinal acessor macros for consistency
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il y a 5 ans |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
|
il y a 5 ans |
Areloch
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a3d6afc197
Corrects lookup/in-place auto import logic for ImageAssets
|
il y a 5 ans |
Areloch
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4ce558f042
Reworks the terrain loader code to work with the assets.
|
il y a 5 ans |
Areloch
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4978538490
Includes required support functions for ImageAsset
|
il y a 5 ans |
Areloch
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157b114ec7
Added ImageAsset type mode for cubemaps.
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il y a 5 ans |
Areloch
|
6ade6f08ce
Updated Assimp
|
il y a 5 ans |
Areloch
|
9c381caea2
Added initial implement of Image Types for GFX resource management
|
il y a 5 ans |
Areloch
|
ae857faae2
Adds test shapes of Kork and SpaceOrc
|
il y a 6 ans |
Areloch
|
ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
|
il y a 6 ans |
Areloch
|
abe4370c8a
Some code cleanup, tweak and optimizations for assets, entities and components.
|
il y a 8 ans |
Areloch
|
ae5a43de70
Asset Browser initial implementation - Asset updates.
|
il y a 8 ans |