Commit History

Autor SHA1 Mensaxe Data
  Areloch 4bb26bf96c Reorganized the exec's for datablocks in module template file to be within the start/stop blocks hai 1 ano
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes hai 1 ano
  AzaezelX a0f2f2bf06 define particles then emitters %!s(int64=2) %!d(string=hai) anos
  JeffR 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic %!s(int64=3) %!d(string=hai) anos
  JeffR dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists %!s(int64=3) %!d(string=hai) anos
  JeffR 01de818503 Ran importer on UI module to ensure guis and images are converted to latest standards %!s(int64=3) %!d(string=hai) anos
  AzaezelX c640d8823d template index file review %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames %!s(int64=5) %!d(string=hai) anos
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos