Commit History

作者 SHA1 備註 提交日期
  Areloch c622cfcb6b Modification of #2145 6 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions 7 年之前
  Areloch d6ccaa7fe8 Corrected documentation. 8 年之前
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object 8 年之前
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 年之前
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 11 年之前
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年之前
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled 10 年之前
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 年之前
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection 11 年之前
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 11 年之前
  Daniel Buckmaster 19f91fee2b Added a setPosition function. 11 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前