Commit Verlauf

Autor SHA1 Nachricht Datum
  marauder2k7 3aef90a6bc Update GFXTextureManager and GBitmap vor 3 Wochen
  AzaezelX 8bd145d54f use of get<some name> methods that already return nulls/false when attempting to load vor 7 Monaten
  marauder2k7 7c4d41ee21 Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3 vor 9 Monaten
  AzaezelX 0e78312e95 fix (?) rotation vor 9 Monaten
  marauder2k7 79e046d379 Update processedShaderMaterial.cpp vor 9 Monaten
  marauder2k7 73ad92b757 review notes from Az vor 9 Monaten
  marauder2k7 6eac6d767b cleanup areas checking for named tex target in materials vor 9 Monaten
  marauder2k7 9ff4c84bc8 Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3 vor 9 Monaten
  AzaezelX 5e79c01208 fix forward cubemip vor 9 Monaten
  marauder2k7 987ff90467 named target functionality vor 9 Monaten
  marauder2k7 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 vor 9 Monaten
  AzaezelX 64103a58aa enum value listing vor 10 Monaten
  marauder2k7 cebfdbc5ec material definition vor 1 Jahr
  AzaezelX 56e4484ff6 remove glowbin as it's own render pass vor 1 Jahr
  AzaezelX 824b9a9cd5 fix dynamicCubemaps on objects vor 1 Jahr
  AzaezelX fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 vor 1 Jahr
  marauder2k7 42b8748f5b bkup vor 1 Jahr
  AzaezelX 0ce2da3a23 clean up math varsize complaints vor 2 Jahren
  AzaezelX 57037080b2 add an ignoreLighting entry to materials vor 2 Jahren
  AzaezelX 645f88d4af emissive to recivesShadows vor 3 Jahren
  AzaezelX d23ee397e6 adds wetness vor 3 Jahren
  AzaezelX 04f4a5fcf4 dedicated server nulltexturemanager work vor 3 Jahren
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. vor 4 Jahren
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets vor 4 Jahren
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. vor 5 Jahren
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp vor 5 Jahren
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. vor 5 Jahren
  AzaezelX 0c7811bd1a shift pbrconfig to ORM vor 5 Jahren
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. vor 5 Jahren
  AzaezelX 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog vor 5 Jahren