Areloch
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34f0f01cea
Adds console function to compare file modified times
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4 yıl önce |
Areloch
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 yıl önce |
AzaezelX
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b8eaefc21e
refactor new IsScriptFile method to be zip-safe
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4 yıl önce |
AzaezelX
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f185bef8a3
leverage isScriptFile
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4 yıl önce |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 yıl önce |
Areloch
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c5cdba750e
Fixes some minor errors on MacOS regarding compiling in clang
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5 yıl önce |
Areloch
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8585278fe4
Adds autoimport logic for materials if the materialDefinition already exists
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5 yıl önce |
Areloch
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bf5b26f734
Assetifies MeshRoad, Decal Road, and the material slot of GroundCover
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5 yıl önce |
Areloch
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388a700a53
Implements material asset handling for GroundPlane object
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5 yıl önce |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 yıl önce |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 yıl önce |
Areloch
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a3d6afc197
Corrects lookup/in-place auto import logic for ImageAssets
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5 yıl önce |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 yıl önce |
Areloch
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 yıl önce |
Areloch
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82c74b4511
Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development
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6 yıl önce |
Areloch
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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6 yıl önce |
Lukas Joergensen
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0fff33869c
Eliminate unnecessary uses of ConsoleMethod
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7 yıl önce |
Areloch
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 yıl önce |