Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 年之前 |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
5 年之前 |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
6 年之前 |
Lukas Joergensen
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
|
7 年之前 |
Lukas Joergensen
|
2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 年之前 |
Lukas Joergensen
|
e718841467
Eliminate DefineConsoleFunction
|
7 年之前 |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
Azaezel
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9b8c950701
console membervar cleanup
|
7 年之前 |
Glenn Smith
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 年之前 |
Glenn Smith
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
7 年之前 |
Glenn Smith
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 年之前 |
Phillip Khandeliants
|
959701208b
Fixed V547: Bad C-string comparsion
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8 年之前 |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
|
8 年之前 |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
|
8 年之前 |
Areloch
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170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
|
8 年之前 |
Areloch
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255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
|
9 年之前 |
Anis
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973e5a6c02
Update consoleFunctions.cpp
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9 年之前 |
Azaezel
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7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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9 年之前 |
Anis
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8ec2e534dc
removed tabs
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9 年之前 |
Azaezel
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bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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9 年之前 |
Azaezel
|
ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
|
9 年之前 |
Anis
|
494922d9ed
fixed the not working text edit RGB field on color picker.
|
9 年之前 |
Areloch
|
165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
|
10 年之前 |
Areloch
|
bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
|
10 年之前 |
Areloch
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
|
10 年之前 |
Lopuska
|
03109c9d6d
Color Picker
|
10 年之前 |
Areloch
|
6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
|
10 年之前 |
Nathan Bowhay
|
d5a6e15cfe
Fixed comment
|
10 年之前 |
Nathan Bowhay
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62b5c9fcfd
Fixed issue with string replace
|
10 年之前 |