Cronologia Commit

Autore SHA1 Messaggio Data
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 anni fa
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 anni fa
  LuisAntonRebollo ae3128b28b DeferredBumpFeat order of operations corrections. Clean. 10 anni fa
  Azaezel 0325aaf5bb good catch 10 anni fa
  Azaezel ea29f5203d DeferredBumpFeat order of operations corrections 10 anni fa
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 anni fa
  LuisAntonRebollo 1d3f3fdfe4 Fix OpenGL changes formating. 11 anni fa
  Azaezel 2e112802e5 DeferredMinnaert feautre was missing samplernames 11 anni fa
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 anni fa
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa