AzaezelX
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 лет назад |
suncaller
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8a7c09c8fe
Clean up redundant variables
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6 лет назад |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 лет назад |
OTHGMars
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82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 лет назад |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 лет назад |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 лет назад |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 лет назад |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 лет назад |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 лет назад |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 лет назад |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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7 лет назад |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 лет назад |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 лет назад |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 лет назад |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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8 лет назад |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 лет назад |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 лет назад |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 лет назад |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 лет назад |
Areloch
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69244a8577
Readded some missed brackets
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9 лет назад |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 лет назад |
Areloch
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98b3d3294d
Merge of PR #855
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9 лет назад |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 лет назад |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 лет назад |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 лет назад |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 лет назад |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 лет назад |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 лет назад |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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10 лет назад |
LuisAntonRebollo
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fe9c30b5bb
Lowercase TSStatic fied names.
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10 лет назад |