提交历史

作者 SHA1 备注 提交日期
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 年之前
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Azaezel 1b548e5304 cleanups for decal and mesh road, and the meshroad and river editors 7 年之前
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 年之前
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert 10 年之前
  Areloch 11398bb04e Issue found with PVS-Studio: 10 年之前
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 10 年之前
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 年之前
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 年之前
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 年之前
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前