AzaezelX
|
68fee78744
prefab safeties
|
hace 4 años |
AzaezelX
|
b8eaefc21e
refactor new IsScriptFile method to be zip-safe
|
hace 4 años |
AzaezelX
|
f185bef8a3
leverage isScriptFile
|
hace 4 años |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
hace 4 años |
Areloch
|
c5bccd8ff4
Adjusts getUtilizedAssets writeout so it more consistently prints out the dependent assets
|
hace 5 años |
Areloch
|
9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
|
hace 6 años |
Areloch
|
a7107744f3
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
|
hace 7 años |
Areloch
|
8dedcf456a
Cleanup of export function to remove redundant arg
|
hace 7 años |
Azaezel
|
c662e4ec2e
don't try to physically interact with a prefab with invalid entries
|
hace 8 años |
Areloch
|
1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
|
hace 9 años |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
hace 13 años |