Commit History

Author SHA1 Message Date
  AzaezelX 4eae51992e shapes are optional for projectiles. not mandatory. 3 months ago
  marauder2k7 ff442f5230 keep same naming 3 months ago
  marauder2k7 fd7342668c streamline shape asset 3 months ago
  marauder2k7 ca1604170d initial commit 3 months ago
  JeffR 8ed3bab44c Re-added prefix handling for named texture lookups for image asset fields 4 months ago
  AzaezelX 5ff83138cf need to set state to ok post-load and pre-changesignal callback 1 year ago
  AzaezelX 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
  AzaezelX 1cf754dbca asset load refactor 1 year ago
  AzaezelX e6c2fe78fb generateCachedPreviewImage needs loadShape() 2 years ago
  AzaezelX a8d640e311 clean up redundant loads, shift first load to getResource methods for sound and shape. 2 years ago
  AzaezelX b710a309bd asset load flow work 2 years ago
  AzaezelX 0d4221fa59 uninitialized and unused value cleanups 2 years ago
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  Areloch 74ac45e877 Fixed Edit button tooltip for Shape Asset field 2 years ago
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons 2 years ago
  AzaezelX 8343c096df need to surpess billboard generation attempts on dedicated servers 3 years ago
  AzaezelX 6ce2d4cd9e helps to report which asse... 3 years ago
  AzaezelX 91d843b8bd correct constructorfile reference 3 years ago
  Areloch cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 years ago
  Areloch ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 years ago
  AzaezelX f0b218f1e2 fix shape errorcodes 3 years ago
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 years ago
  JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets 3 years ago
  AzaezelX 0136af477f getAssetIdByFilename loaded state fix 3 years ago
  JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 years ago
  JeffR ecd35df7e9 Implementation of updated handling of Legacy Project importer to better seperate out importer versions as well as more explicit processing of incoming content 3 years ago
  JeffR b70faae38f Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 3 years ago
  JeffR a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 3 years ago
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 3 years ago
  Robert MacGregor 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. 4 years ago