AzaezelX
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4eae51992e
shapes are optional for projectiles. not mandatory.
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3 months ago |
marauder2k7
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ff442f5230
keep same naming
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3 months ago |
marauder2k7
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fd7342668c
streamline shape asset
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3 months ago |
marauder2k7
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ca1604170d
initial commit
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3 months ago |
JeffR
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8ed3bab44c
Re-added prefix handling for named texture lookups for image asset fields
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4 months ago |
AzaezelX
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5ff83138cf
need to set state to ok post-load and pre-changesignal callback
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1 year ago |
AzaezelX
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3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
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1 year ago |
AzaezelX
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1cf754dbca
asset load refactor
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1 year ago |
AzaezelX
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e6c2fe78fb
generateCachedPreviewImage needs loadShape()
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2 years ago |
AzaezelX
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a8d640e311
clean up redundant loads, shift first load to getResource methods for sound and shape.
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2 years ago |
AzaezelX
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b710a309bd
asset load flow work
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2 years ago |
AzaezelX
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0d4221fa59
uninitialized and unused value cleanups
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2 years ago |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
Areloch
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74ac45e877
Fixed Edit button tooltip for Shape Asset field
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2 years ago |
Areloch
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6162c5da05
Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons
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2 years ago |
AzaezelX
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8343c096df
need to surpess billboard generation attempts on dedicated servers
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3 years ago |
AzaezelX
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6ce2d4cd9e
helps to report which asse...
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3 years ago |
AzaezelX
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91d843b8bd
correct constructorfile reference
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3 years ago |
Areloch
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cd82186231
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
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3 years ago |
Areloch
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 years ago |
AzaezelX
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f0b218f1e2
fix shape errorcodes
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3 years ago |
AzaezelX
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 years ago |
JeffR
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70a9666cc3
Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets
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3 years ago |
AzaezelX
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0136af477f
getAssetIdByFilename loaded state fix
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3 years ago |
JeffR
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 years ago |
JeffR
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ecd35df7e9
Implementation of updated handling of Legacy Project importer to better seperate out importer versions as well as more explicit processing of incoming content
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3 years ago |
JeffR
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b70faae38f
Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake
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3 years ago |
JeffR
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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3 years ago |
Areloch
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a5944aff19
Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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3 years ago |
Robert MacGregor
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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4 years ago |