Commit History

Author SHA1 Message Date
  marauder2k7 10acab1b07 more fixes 2 weeks ago
  marauder2k7 fd7342668c streamline shape asset 3 months ago
  marauder2k7 3d77b59b71 Update assetImporter.cpp 3 months ago
  marauder2k7 67f217ada1 Update assetImporter.cpp 3 months ago
  marauder2k7 fc9f221ac0 Prepend symbol for image files 3 months ago
  JeffR bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 4 months ago
  marauder2k7 a9240b87f4 Update assetImporter.cpp 4 months ago
  marauder2k7 bfe2401ebb get image metadata 6 months ago
  marauder2k7 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 6 months ago
  AzaezelX f633ef3a3d fill in the validated variables 7 months ago
  AzaezelX bc9ed3e10a prexisting material asset safety check 7 months ago
  marauder2k7 0f4d2d1689 material definition finished 9 months ago
  marauder2k7 58119a4f82 more material def 9 months ago
  marauder2k7 cebfdbc5ec material definition 9 months ago
  marauder2k7 eca0820134 init commit 9 months ago
  AzaezelX f8f9e88dc6 correct malformed config passalong 10 months ago
  AzaezelX da9b9ed787 prelim refactor 1 year ago
  Brian Roberts a6f03897ed Merge pull request #1016 from Azaezel/alpha41/mangledMath 2 years ago
  AzaezelX 0d4221fa59 uninitialized and unused value cleanups 2 years ago
  AzaezelX 0ce2da3a23 clean up math varsize complaints 2 years ago
  Areloch 727c5b1e59 Fix up handling of assets marked for UseForDependencies during import process 2 years ago
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  AzaezelX 567e766ffe correct a flaw with mapto importing. 3 years ago
  Robert MacGregor 93a4f8780c * BugFix: Correct simple incorrect references after changing Platform::isFile to Torque::FS::isFile in the asset importer. 3 years ago
  Robert MacGregor 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 years ago
  JeffR 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 3 years ago
  JeffR 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 years ago
  Brian Roberts 05a6a249ea Merge pull request #748 from Areloch/MiscImportAndToolFixes 3 years ago
  JeffR cf8659735b Adjusts handling so if a file being processed for importing is not actually imported as a new, successful asset it does not return an id, allowing tooling to only worry about actual new assets. 3 years ago
  JeffR b3342ff7e6 Adds handling for import of files marked as ShapeAnimationAsset 3 years ago