Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX e8ccb3443a try to load shapes during preload há 2 meses atrás
  marauder2k7 fd7342668c streamline shape asset há 3 meses atrás
  marauder2k7 51f4255c14 explosion and guiobjectview há 3 meses atrás
  AzaezelX f633ef3a3d fill in the validated variables há 6 meses atrás
  marauder2k7 efbe5e90f5 virtuals removed há 1 ano atrás
  AzaezelX de87d2f6ad fix guishapeedpreview not displaying IBL há 1 ano atrás
  AzaezelX dc81e4e267 guiobjectview crash and compatibility fixes há 1 ano atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 2 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Azaezel 1c62080f7f cleaned up member::radius há 7 anos atrás
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
  Azaezel fbfd3ed8ed clang: constructor initialization order há 9 anos atrás
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. há 10 anos atrás
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup há 10 anos atrás
  Azaezel 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. há 11 anos atrás
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape há 11 anos atrás
  thecelloman 4e65e1014b Initialize mCameraRotation to (0, 0, 0). há 12 anos atrás
  Kyrah Abattoir 7f717e08ce guiObjectView.setCameraRotation() há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás