Commit History

Author SHA1 Message Date
  AzaezelX e8ccb3443a try to load shapes during preload 3 months ago
  marauder2k7 fd7342668c streamline shape asset 3 months ago
  marauder2k7 2b973abdcf physics shape and physics debris 3 months ago
  AzaezelX f633ef3a3d fill in the validated variables 7 months ago
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2 years ago
  AzaezelX f07c8745b2 inspector cleanups 2 years ago
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 years ago
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 years ago
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 years ago
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 years ago
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 years ago
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 years ago
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago